JillybeanEnjoyer

Active Member
Feb 19, 2021
953
2,518
Wow, this is literally the first game on this site that I see kink shaming, Madame Rose isn't even a domina you fucking moron.
Maybe go back to Facebook you idiot if you are here to tell people what they can and can not want to see.
Oh no, however shall I recover. :rolleyes:
Come on, bro, you can throw better insults than that! Hit me harder! Do it, come on!

Also, you completely missed the joke.
 

iamcomming

Well-Known Member
Apr 22, 2024
1,388
1,073
It has been stated a billion times, I am sure you can find more reasons. For me the main problem is that it cannot be played without a checklist of the stuff you need to do. Outside of the Josy and Maya going to the theater, that give the player the hint to check that zone, there is almost none of environmental storytelling that bait people on where to go next.

I should be able to complete the party without ever opening the check list, because thats how good game design and good storytelling works.

Why should I check back in my room at this point in time? Did we see Vinny go there? Not exactly, we saw him trying to open the safe and then walked out of focus, but the phone knows that he is there and that something needs to happen there and now that I checked the phone I also lost any surprise in seeing him there. Nothing more immersion breaking to me than this type of game design.
agrees.jpg
using the phone for free-roams is kill the fun
 

Chalk boss

Member
Aug 31, 2024
410
2,437
He has averaged 4.3 animations since September. This is low.

On the 5th January he confirmed 63 completed animations. This included a bunch that had been done during the polish and beta testing as well as over christmas. If we count 5th January as 0 and take 63 from the overall total we get this 323-63=260. 260 Animations over 49 weeks is an average of 5.3 a week.

He has 66 animations to complete. At 5.3 a week he will finish rendering in 12 weeks or 7th March. If he only manages 4.3 (things may speed up once the still renders are cleared) it will take 15.3 weeks, rounding that down a little to 15 gives us 28/03/2025. I think there is an outside chance of render completion in February but relistically a release much before April will need a very quick polish and beta period. Frankly every time i've given him the benefit of the doubt with these forecasts it's ended up being the slower end of expectation, but things could speed up a bit. I think a release is Feburary is all but impossible now, a release in March is 25% and 75% in April.

I think in September I said February 7th plus beta testing. I dont think that will happen now. A reminder that when Pink says he rendering at 60FPS is just as quick this is bullshit. He hit 335 animations on the last episode on week 48. This epsiode he is at 323 on week 53.

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If you want to be an optimist then maybe now the big animation is done, things will speed up in general, and when the stills are done this will add a boost as well. It could be a bit sooner.
Coming out in April it will be a complete failure for DPC.
He's a smart guy after all and always closer to the final development animations rendered faster than predicted.
Last year a lot of people expected ep10 to come out in January, but the episode came out in December.
 

Bazsa4

pervert
Donor
Feb 16, 2024
1,353
2,245
Quick question, guys. Does DPC's anti-mod retarted savefucker thing check for whether console has been used?
 

always86

Active Member
Mar 19, 2020
942
2,639
Coming out in April it will be a complete failure for DPC.
He's a smart guy after all and always closer to the final development animations rendered faster than predicted.
Last year a lot of people expected ep10 to come out in January, but the episode came out in December.
Here is a post from last September (2023) where I suggested a release date on 1st December for Episode 10. Beta testing was longer than usual and it ended up being the 8th.

There is a possibility the third system could improve things. I’ll happily be wrong.

52 days takes us to the week between 17th and 24th November, Which would probably mean 1st December release.

While the 70-80% improvement might be great. It hasn’t translated into a noticeable increase in animation production this cycle and that’s because DPC in all his ‘wisdumb‘ decided to double his animation work load with the 60 fps increase.

We can see that 2 systems on the 4090s were making around 6.5 a week. So presuming the third system was working on statics and has now been upgraded, it could add 3.25. So 9.75 a week. That still takes you to November 10th plus beta testing. 17th November is about as optimistic as I can be, but I’d happily be wrong.

The main frustration is one way or another it’s going to of taken 11-12 months. Which is 6-10 weeks longer than the last episode. Which was already a big increase on the one before that. The 4090 system upgrades should have been about bringing production back into a sensible time frame, rather than an animation upgrade that 95% of the audience won’t even notice.
I'm not saying i'm 100% right, it's a forecast based on estimates so there is a margin or error. And you're right things can speed up, once 'stills' are finished, and without any long animations he could produce more. That said he won't be able to do that until the stills are finished which probably takes things to January.

Last time he had 3 full weeks of beta testing so even finishing production on 7th March could still lead to a 28th March release.
 
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scarp1

Member
Aug 22, 2020
178
133
Hello March, here we come. Late February if we lucky. 66 animations, it's 7-8 weeks of render time and beta-test for two weeks at minimum.
He had 60 left on 29th November, now 66, either he's added a load or 66 is a misprint. Not sure how people calculate things when no one knows how many have been done from Nov 29th as there are more now.
 

Geralt From Rivia

Conversation Conqueror
Jun 15, 2022
7,030
44,855
He had 60 left on 29th November, now 66, either he's added a load or 66 is a misprint. Not sure how people calculate things when no one knows how many have been done from Nov 29th as there are more now.
He said that he was working on the last animation that was left, so the number of animations ended up being between 60-70. Now he's finished with the animations, things should move forward. But it's still unreasonably long. ~14.5 months per Episode and we're still far from endgame.
 

Ray_D

Forum Fanatic
Nov 13, 2022
4,762
15,603
He said that he was working on the last animation that was left, so the number of animations ended up being between 60-70. Now he's finished with the animations, things should move forward. But it's still unreasonably long. ~14.5 months per Episode and we're still far from endgame.
Imagine episode 12, boy that will be 26 months. :HideThePain:
 
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scarp1

Member
Aug 22, 2020
178
133
He said that he was working on the last animation that was left, so the number of animations ended up being between 60-70. Now he's finished with the animations, things should move forward. But it's still unreasonably long. ~14.5 months per Episode and we're still far from endgame.
Yes its taking a while, but at least we know there will be a decent amount of content and not the usual 6 months for 15 mins of new content and old saves don't work you need to start again games which seem to be the norm now.
 

Gunizz

Well-Known Member
Aug 9, 2017
1,124
2,986
One of the main problem with all this extra waiting is the low number of sex scenes. They will feel very scarce being only 18 among 7000+ renderings. That's a really high number of content, just imagine all Season 1 with only 18 scenes how would it feel. Then we'll have more non-lewd animations, long mini-games. I don't know it feels a bit derailed for what's essentially an AVN.
Quick question, guys. Does DPC's anti-mod retarted savefucker thing check for whether console has been used?
No that's impossible to detect. He targets specific mods because they live an active trace by saving variables. So he looks for that variable, and if present, the game quits (without any warning). As far as I've seen, there is no check of variable cheating. So it's pretty elementary detection.
If you use Console don't mess with variables without understanding how they work or you risk breaking the game (it will return error or mess the paths, giving you an incorrect storyline).
 
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